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Want your keyboard to shine? Add some lights!


If not running KMKPython, this does require the NeoPixel library from Adafruit. This can be downloaded here. It is part of the Adafruit CircuitPython Bundle. Simply put this in the "root" of your CircuitPython device. If unsure, it's the folder with in it, and should be the first folder you see when you open the device.

Currently we support the following addressable LEDs:

  • WS2811, WS2812, WS2812B, WS2812C, etc.
  • SK6812, SK6812MINI, SK6805

Color Selection

KMK uses Hue, Saturation, and Value to select colors rather than RGB. The color wheel below demonstrates how this works.

Changing the Hue cycles around the circle. Changing the Saturation moves between the inner and outer sections of the wheel, affecting the intensity of the color. Changing the Value sets the overall brightness.

Enabling the extension

The only required values that you need to give the RGB extension would be the pixel pin, and the number of pixels/LED's. If using a split keyboard, this number is per side, and not the total of both sides.

from kmk.extensions.RGB import RGB
from kb import rgb_pixel_pin # This can be imported or defined manually

rgb_ext = RGB(pixel_pin=rgb_pixel_pin, num_pixels=27)


KC.RGB_HUIIncrease Hue
KC.RGB_HUDDecrease Hue
KC.RGB_SAIIncrease Saturation
KC.RGB_SADDecrease Saturation
KC.RGB_VAIIncrease Value
KC.RGB_VADDecrease Value
KC.RGB_ANIIncrease animation speed
KC.RGB_ANDDecrease animation speed
KC.RGB_MODE_BREATHERGB_M_BBreathing animation
KC.RGB_MODE_BREATHE_RAINBOWRGB_M_BRBreathing rainbow animation
KC.RGB_MODE_KNIGHTRGB_M_KKnight Rider animation


keyboard.pixel_pinThe pin connected to the data pin of the LEDs
keyboard.num_pixelsThe number of LEDs connected
keyboard.rgb_config['rgb_order'](1, 0, 2)The order of the pixels R G B, and optionally white. Example(1, 0, 2, 3)
keyboard.rgb_config['hue_step']10The number of steps to cycle through the hue by
keyboard.rgb_config['sat_step']17The number of steps to change the saturation by
keyboard.rgb_config['val_step']17The number of steps to change the brightness by
keyboard.rgb_config['hue_default']0The default hue when the keyboard boots
keyboard.rgb_config['sat_default']100The default saturation when the keyboard boots
keyboard.rgb_config['val_default']100The default value (brightness) when the keyboard boots
keyboard.rgb_config['val_limit']255The maximum brightness level

Built-in Animation Configuration

keyboard.rgb_config['breathe_center']1.5Used to calculate the curve for the breathing animation. Anywhere from 1.0 - 2.7 is valid
keyboard.rgb_config['knight_effect_length']4The number of LEDs to light up for the "Knight" animation


If you want to create your own animations, or for example, change the lighting in a macro, or a layer switch, here are some functions that are available.

keyboard.pixels.set_hsv_fill(hue, sat, val)Fills all LED's with HSV values
keyboard.pixels.set_hsv(hue, sat, val, index)Sets a single LED with HSV value
keyboard.pixels.set_rgb_fill((r, g, b))Fills all LED's with RGB(W) values
keyboard.pixels.set_rgb((r, g, b), index)Set's a single LED with RGB(W) values
keyboard.pixels.disable_auto_write(bool)When True, disables showing changes. Good for setting multiple LED's before a visible update
keyboard.pixels.increase_hue(step)Increases hue by a given step
keyboard.pixels.decrease_hue(step)Decreases hue by a given step
keyboard.pixels.increase_sat(step)Increases saturation by a given step
keyboard.pixels.decrease_sat(step)Decreases saturation by a given step
keyboard.pixels.increase_val(step)Increases value (brightness) by a given step
keyboard.pixels.decrease_val(step)Decreases value (brightness) by a given step
keyboard.pixels.increase_ani()Increases animation speed by 1. Maximum 10
keyboard.pixels.decrease_ani()Decreases animation speed by 1. Minimum 10 all LED's off all stored configuration for LED's. Useful with disable_auto_write explained below
keyboard.pixels.time_ms()Returns a time in ms since the board has booted. Useful for start/stop timers

Direct variable access

keyboard.pixels.hue0Sets the hue from 0-360
keyboard.pixels.sat100Sets the saturation from 0-100
keyboard.pixels.val80Sets the brightness from 1-255
keyboard.pixels.reverse_animationFalseIf true, some animations will run in reverse. Can be safely used in user animations
keyboard.pixels.animation_modestaticThis can be changed to any modes included, or to something custom for user animations. Any string is valid
keyboard.pixels.animation_speed1Increases animation speed of most animations. Recommended 1-5, Maximum 10.
from kmk.extensions.rgb import AnimationModes
rgb_ext = RGB(pixel_pin=rgb_pixel_pin,
rgb_order=(1, 0, 2), # GRB WS2812
breathe_center=1, # 1.0-2.7

Hardware Modification

To add RGB LED's to boards that don't support them directly, you will have to add a 3 wires. The power wire will run on 3.3v or 5v (depending on the LED), ground, and data pins will need added to an unused pin on your microcontroller unless your keyboard has specific solder points for them. With those 3 wires connected, set the pixel_pin as described above, and you are ready to use your RGB LED's/NeoPixel.


Incorrect colors

If your colors are incorrect, check the pixel order of your specific LED's. Here are some common ones.

  • WS2811, WS2812, WS2812B, WS2812C are all GRB (1, 0, 2)
  • SK6812, SK6812MINI, SK6805 are all GRB (1, 0, 2)
  • NeoPixels will vary depending on which one you buy. It will be listed on the product page.

Lights don't turn on

Make sure that your board supports LED backlight by checking for a line with PIXEL_PIN. If it does not, you can add it to your keymap. If you added the LED's yourself, you will also need to set num_pixels to the number of installed LED's in total.

Alternate LED chipsets

Not all RGB LEDs are compatible with NeoPixels. To support these, the RGB extension accepts an instance of a Pixelbuf-compatible object as an optional parameter. If supplied, pixel_pin is ignored and the supplied Pixelbuf is used instead of creating a NeoPixel object. The RGB extension will figure out LED count from the pixelbuffer length if not passed explicitly.

This works easily with APA102 ("DotStar") LEDs, but for most other RGB LED chipsets you will need to provide a wrapper to match the expected interface.

A simple example using APA102:

import adafruit_dotstar
from kmk.extensions.RGB import RGB
from kb import rgb_pixel_pin # This can be imported or defined manually

pixels = adafruit_dotstar.DotStar(board.SCK, board.MOSI, _LED_COUNT)

rgb_ext = RGB(pixel_pin=None, pixels=pixels)

Multiple PixelBuffer

Similar to alternate drivers, the RGB module supports passing multiple Pixelbuf objects as an iterable.

from kmk.extensions.RGB import RGB

pixels = (

rgb_ext = RGB(pixel_pin=None, pixels=pixels)