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Peg RGB Matrix

What you can and cannot do with this extension:

Can Do

  • Set any key's LED to be any color in a syntax very similar to your keymap
  • Allows specific keys to be set to OFF
  • Allows underglow LEDs to be a different color than per-key LEDs
  • Allows modifier keys to be set to a different color than alpha keys
  • Full split keyboard support

Cannot Do (currently in progress)

  • Adjust color at runtime. Currently the extension requires changes to main.py in order to make changes to your LEDs.
  • Animations
  • Change LED color based on current layer

Keycodes

Currently this extension does not support changing LEDs at runtime, as a result there is only a single keycode available to interact with this extension and that is KC.RGB_TOG. This keycode simply toggles all your LEDs on and off.

Required Libraries

The following libraries must be frozen in your CircuitPython distribution or in a 'lib' folder at the root of your drive.

Required Changes to main.py and kb.py

In order to use this extension the user must make changes to both their kb.py and main.py files. Below you will find a more comprehensive list of changes required in order to use this extension.

kb.py

It is possible your chosen board may already have these changes made, if not you will need to make these additions:

The board's kb.py needs 3 fields:

  • LED Key Position led_key_pos
    • Much like coord_mapping this tells the extension where the LEDs are on your board.
  • Brightness Limit brightness_limit
    • Limits your brightness and may be required in order to stabilize performance.
  • Number of LEDs num_pixels
    • Used for calculations in order to ensure the LEDs map to the correct keys.

Non-split Example:

Below shows a simple non-split example for a board containing 48 LEDs total and 38 keys with per-key LEDs. This means we will have 10 underglow LEDs and 38 per-key LEDs. For our example we will assume (because it is most common) the underglow LEDs are connected before the per-key LEDs. Starting from 0, indexes 0-9 are all underglow, so our led_key_pos array starts at 10, the led_key_pos array always starts with the key in the upper left position on the board. Our example is wired in such a way where the positions layout naturally and each row simply increases by 1 starting at the upper left of the board. Of course if your board's LEDs are layed out different, your led_key_pos will need to match that layout.

Underglow LEDs always appear at the end of the led_key_pos array, because the array always starts with per-key LEDs.

    led_key_pos=[
10,11,12,13,14,15,16,17,18,19,
20,21,22,23,24,25,26,27,28,29,
30,31,32,33,34,35,36,37,38,39,
40,41,42,43,44,45,46,47,
5, 6, 7, 8, 9,
0, 1, 2, 3, 4
]
brightness_limit = 1.0
num_pixels = 48

Split Example:

Below shows a 58 key split keyboard's led_key_pos array for a board containing 70 LEDs in total. The board has 58 keys, meaning we are left with 12 underglow LEDs total. Since the board is a split and we can assume the LEDs are mirrored, that means each half has 29 per-key LEDs and 6 underglow LEDs.

Let's first focus on the left half of the board. In this example the underglow LEDs are again connected first, and this half has 6 underglow LEDs. Starting from position 0 this means 0-5 are underglow LEDs and our per-key lighting starts at 6. Our example board is wired in such a way where the left half's first per-key LED is position in the upper right corner of that half. The LEDs then incremement towards the right and follow a 'zig-zag' pattern until all are accounted for (6-34).

Examining the other half (the right side) you'll notice the LEDs are connected in a similar way but mirrored. The right half's LEDs start in the upper left position of the board and increment towards the right, and then follow a 'zig-zag' pattern until all are accounted for (41-69).

Underglow LEDs always appear at the end of the led_key_pos array, because the array always starts with per-key LEDs.

    led_key_pos =[
11,10,9 ,8 ,7 ,6 , 41,42,43,44,45,46,
12,13,14,15,16,17, 52,51,50,49,48,47,
23,22,21,20,19,18, 53,54,55,56,57,58,
24,25,26,27,28,29,30, 65,64,63,62,61,60,59,
34,33,32,31, 66,67,68,69,
3 ,4 ,5 , 40,39,38,
2 ,1 ,0 , 35,36,37
]
brightness_limit = 1.0
num_pixels = 70

main.py

It is possible your chosen board may already have these changes made, if not you will need to make these additions:

from kmk.extensions.peg_rgb_matrix import Rgb_matrix,Rgb_matrix_data,Color
# ... Other code
rgb_ext = Rgb_matrix(...per key color data)
keyboard.extensions.append(rgb_ext)

Rgb_matrix extension requires one argument (Rgb_matrix_data), although additional arguments can be passed, here are all arguments that can be passed to

Rgb_matrix:

  • LED Display ledDisplay
    • This is our primary and only required field, this takes a Rgb_matrix_data class.
      • Rgb_matrix_data only takes two fields:
        • Keys: an array of colors with a length equal to the number of keys on your keyboard
        • Underglow: an array of colors with a length equal to the number of underglow leds on your keyboard
  • Split split
    • This is an optional boolean and only to be used if the keyboard is a split.
  • Right Side rightSide
    • This is optional boolean only to be used if the keyboard is split. This signals that this configuration is targetting the right side (off side).
  • RGB Order rgb_order
    • This is optional and only needs to be set if you are not using a WS2812 based LED.
  • Disable Auto Write disable_auto_write
    • This is optional and only serves to make all your LEDs turn on at once instead of animate to their on state.

Colors

Colors are RGB and can be provided in one of two ways. Colors can be defined as an array of three numbers (0-255) or you can use the Color class with its default colors, see example below.

Passing RGB Codes

Rgb_matrix_data(
keys=[[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],"""... rest of colors""" ],
underglow=[[0,0,55],[0,0,55],"""... rest of colors""" ]
)

Using Color Class

Rgb_matrix_data(
keys=[Color.RED, Color.GREEN, Color.BLUE, Color.WHITE, Color.YELLOW, Color.ORANGE,"""... rest of colors""" ],
underglow=[Color.PURPLE, Color.TEAL, Color.PINK, Color.OFF,"""... rest of colors""" ]
)

Full Examples

rgb_ext = Rgb_matrix(ledDisplay=Rgb_matrix_data(
keys=[
[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55], [55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[255,55,55],
[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55], [55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[255,55,55],
[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55], [55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[255,55,55],
[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[255,55,55],[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[255,55,55],
[255,55,55],[55,55,55],[55,55,55],[255,55,55],[255,55,55],[55,55,55],[55,55,55],[255,55,55]],

underglow=[
[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55],[0,0,55]]
),
split=True,
rightSide=True,
disable_auto_write=True)

Bonus

Because creating ledDisplay can be time consuming, there is a utility avaiable that will generate a basic framework for you.

Rgb_matrix_data.generate_led_map(58,10,Color.WHITE,Color.BLUE)

Call Rgb_matrix_data.generate_led_map before you do any configuration beyond imports and it will print an Rgb_matrix_data class to your CircuitPython REPL which you can view by using a tool like "screen" or "PUTTY".

Generate LED Map Arguments:

  • Number of Keys
  • Number of Underglow
  • Key Color
  • Underglow Color

Example Using Above Arguments:

Rgb_matrix_data(keys=[[249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249]],
underglow=[[0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255]])

Connecting to the Serial Console